What is the billiards game that uses the little number balls?
I played a game with my grandfather and cousin a few years back where we all picked three numbers out of a jug with little numbered balls 1 15. I think the object was to knock each other's balls in without knowing what the other one had. Has anyone played this game? If so, what's the name of this game and what are the official rules as my memory is failing me.
Any type of Wii pool/billiards game that's good?
Ok, so the kids got a Wii for Christmas... of course while they're their dads for the weekend, etc, my boyfriend & I need to keep it warmed up LOLSO... with the sports pack, we have gotten addicted to the Billiards game I don't know much about the Pool Party one, except I've heard people don't really like it much.Anything else out? or coming out? What do you think about the Pool Party?Thanks
Billiards games rule for the two shots?
I know that there is a lot of billiards games and rule,, but what I used to play is named I think the fifteen ball .And I want to ask about this specific case , let say that I mistakenly insert the white ball in one of the hall or I did not touch any ball with the white ball , then the opposite players will have a two shots so my question is when the opposite player play the two shots can he in his first hit the white ball without touching any ball and then in his second hit he touches the ball his wants, or he should touch at least one ball in his first hit or otherwise I will have a 2 shots ??ThanksAnd have a nice game
Billiard game problems?
in billiards when u dont hit ur ball does ur opponent get a ball in hand? i have a dispute at my house with some friends plz help asap
Good Billiards Games?
What are some good billiards games like Pea Pool, 8 Ball or 9 Ball? What are some other good games that only require the regular balls.
As3 billiards game, sticky rotating balls problem.?
Hello everyone im trying to solve a problem ive been having, I have been developing a 2d billiards game and have run into a problem as anyone who has tried to make a billiards game before probably knows all too well. Anyways here is a link to my .swf swfcabin.com open 1277161886 to demonstrate my problem, when you blast the cue ball at any ball on the table if the cue ball travels two much in between the current frame and the last frame it will overlap the ball being hit and will stick and rotate.heres the code every frame I loop threw all the balls on table to check for a collision.private function enterFrameHandler E Event void for var i 0 i < mcBallContainer.numChildren i var mcBall1 mcBallContainer.getChildAt i for var j i 1 j < mcBallContainer.numChildren j var mcBall2 mcBallContainer.getChildAt j solveBalls mcBall2, mcBall1 then the solveBalls functionprivate function solveBalls MCBallA MovieClip, MCBallB MovieClip void if detect MCBallA, MCBallB true react MCBallA, MCBallB here is the collision detectionsprivate function detect a MovieClip , b MovieClip Boolean var cDiff Point new Point b.Position.x a.Position.x, b.Position.y a.Position.y var c Number Math.sqrt cDiff.x cDiff.x cDiff.y cDiff.y if c< a.radius b.radius return true return false and finally the reaction codepublic function react a MovieClip, b MovieClip void var nX1 Number a.x var nY1 Number a.y var nDistX1 Number b.x nX1 var nDistY1 Number b.y nY1 var nDistance1 Number Math.sqrt nDistX1 nDistX1 nDistY1 nDistY1 var nRadiusA Number a.width 2 var nRadiusB Number b.width 2 var nNormalX Number var nNormalY Number var nMidpointX Number var nMidpointY Number var nVector Number var nVelX Number var nVelY Number nNormalX nDistX1 nDistance1 nNormalY nDistY1 nDistance1 nMidpointX nX1 b.x 2 nMidpointY nY1 b.y 2 a.x nMidpointX nNormalX nRadiusA a.y nMidpointY nNormalY nRadiusA b.x nMidpointX nNormalX nRadiusB b.y nMidpointY nNormalY nRadiusB nVector a.nSpeedX b.nSpeedX nNormalX a.nSpeedY b.nSpeedY nNormalY nVelX nVector nNormalX nVelY nVector nNormalY a.nSpeedX nVelX a.nSpeedY nVelY b.nSpeedX nVelX b.nSpeedY nVelY every frame each ball updates its position by nSpeedX 0.97 nSpeedY 0.97 this.x nSpeedX this.y nSpeedY please if anyone has the solution to this problem or any insight at all, I would be forever in your debt. many thanksI have experimented with increasing fps but that brought up more problems, I like the technique you describe but I cant seem to wrap my head around how to subdevide a frame into various timesteps